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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
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More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
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You can chose more than one color by holding the CTRL key.
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(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
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Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
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{W}Mana costs in card text are written in curly brackets.
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Hybrid and Phyrexian mana costs use a slash.
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references the card itself by name
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found
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1
Admiral Beckett Brass (Admiralin Beckett Tollkun)


Legendary Creature - Human Pirate (3/3)

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

XLN
SetsXLN
RarityMR




CMC: 4
Color: Multi

Tags
control artifact
control creature
control enchantment
control planeswalker
masspump
ninja
pump power 1
pump toughness 1
tribal pirate
trigger end of turn 1
2
Advocate of the Beast (Fürsprecher der Bestie)


Creature - Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

M14
SetsM14
RarityC




CMC: 3
Color: Green

Tags
counter +1/+1
tribal beast
trigger end of turn
3
AEtherling (Ätherling)


Creature - Shapeshifter (4/5)

{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step. {U}: Aetherling can't be blocked this turn. {1}: Aetherling gets +1/-1 until end of turn. {1}: Aetherling gets -1/+1 until end of turn.

DGM
SetsDGM
RarityR




CMC: 6
Color: Blue

Tags
evasion
exile itself
flicker itself
trigger end of turn
4
AEthermage's Touch (Berührung des Äthermagiers)


Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

DISC13MM3CMAC18
SetsDISC13MM3CMAC18
RarityRRRRR




CMC: 4
Color: Multi

Tags
alternate casting creature
bounce creature
cardfiltering
information bottom card
trigger end of turn
5
Aggression (Agressivität)


Enchantment - Aura

Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

IA
SetsIA
RarityU




CMC: 3
Color: Red

Tags
destroy creature
first strike
trample
trigger end of turn
6
Akoum Stonewaker (Akoum-Steinweckerin)


Creature - Human Shaman (2/1)

Landfall - Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

BFZ
SetsBFZ
RarityU




CMC: 2
Color: Red

Tags
exile creature
haste
landfall
token elemental
trample
trigger end of turn
trigger land
7
Alesha's Vanguard (Aleshas Vorhut)


Creature - Orc Warrior (3/3)

Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

FRF
SetsFRF
RarityC




CMC: 4
Color: Black

Tags
alternate casting itself
bounce itself
haste
trigger end of turn
8
Ambuscade Shaman (Hinterhalt-Schamane)


Creature - Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

DTK
SetsDTK
RarityU




CMC: 3
Color: Black

Tags
bounce itself
dash
haste
pump creature
pump power 2
pump toughness 2
trigger creature
trigger end of turn
trigger enters the battlefield
9
Anathemancer (Fluchmagier)


Creature - Zombie Wizard (2/2)

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

ARB
SetsARB
RarityU




CMC: 3
Color: Multi

Tags
damage player
haste
reanimate itself
trigger end of turn
trigger enters the battlefield
10
Angel's Trumpet (Engelshorn)


Artifact

All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

GU
SetsGU
RarityU




CMC: 3
Color: Colorless

Tags
damage player
siren
tap creature
trigger end of turn
vigilance
11
Angelic Accord (Himmlische Eintracht)


Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

M14IMA
SetsM14IMA
RarityUU




CMC: 4
Color: White

Tags
evasion
token angel
trigger end of turn
trigger lifegain
12
Antagonism (Antagonismus)


Enchantment

At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.

UZ
SetsUZ
RarityR




CMC: 4
Color: Red

Tags
damage player
trigger end of turn
13
Anurid Brushhopper (Buschhüpfer-Anurid)


Creature - Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

JUD
SetsJUDW02W03
RarityRRR




CMC: 3
Color: Multi

Tags
cardfiltering
flicker
trigger end of turn
14
Apprentice Necromancer (Geisterbeschwörer-Lehrling)


Creature - Zombie Wizard (1/1)

{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

CGC17UMA
SetsCGC17UMA
RarityRRU




CMC: 2
Color: Black

Tags
haste
reanimate creature
sacrifice creature
sacrifice itself
trigger end of turn
15
Arachnus Web (Arachnusnetz)


Enchantment - Aura

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

M12MM3
SetsM12MM3
RarityCC




CMC: 3
Color: Green

Tags
destroy itself
removal
trigger end of turn
16
Arc Runner (Lichtbogen-Renner)


Creature - Elemental Ox (5/1)

Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Arc Runner.

M11
SetsM11
RarityC




CMC: 3
Color: Red

Tags
haste
sacrifice itself
trigger end of turn
17
Archfiend of Depravity (Erzdämon der Verderbtheit)


Creature - Demon (5/4)

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

FRFE01
SetsFRFAR2
RarityRR




CMC: 5
Color: Black

Tags
evasion flying
removal
sacrifice creature
trigger end of turn
18
Archmage Ascension (Aufstieg des Erzmagiers)


Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

ZEN
SetsZEN
RarityR




CMC: 3
Color: Blue

Tags
trigger carddraw
trigger end of turn
tutor
19
Archwing Dragon (Wölbflügeldrache)


Creature - Dragon (4/4)

Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand.

AVR
SetsAVR
RarityR




CMC: 4
Color: Red

Tags
bounce itself
evasion
haste
trigger end of turn
20
Arcum's Whistle (Arcums Pfeife)


Artifact

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate this ability only before attackers are declared.

IA
SetsIA
RarityU




CMC: 3
Color: Colorless

Tags
destroy creature
drawback effect restriction
siren
tax
trigger end of turn
found
309
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